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- // VirtuaLight VIB-Structure
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- Options [ BitsPerPixel 32 ]
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- Camera [ (0,2.5,-8),(0,2.5,0),(0,1,0) FieldOfView 40 Format(320, 240) FrameAspectRatio 4/3 Antialiasing 1 ]
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- Background PlanarImageMapping(skymap, Po)
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- PointLight [ (-50,50, -50) Intensity i ]
- PointLight [ (55,40, -40) Intensity i ]
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- Shape [ Disk((0,0,0), (0,1,0), 500) ground ]
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- Shape [ Polygon(4, (-2.5, 0, 0), (-2.5, 5, 0), (2.5, 5, 0), (2.5, 0, 0)) treemat ]
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- Shape [ Sphere((0,3,10),2.5) glass ]
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